Prifddinas

Introduction

Prifddinas

The white brick road into the crystal city

Area Tirannwn
Quest required Plague’s End

Prifddinas, also known as the Crystal City, is home to the elves. The city was regrown from crystal after the events of the Plague’s End quest and so completion of this quest is required to access the city.

Before it was rebuilt in the Sixth Age, the majority of Prifddinas was built by the original elves who travelled to Gielinor with Seren from their home-world of Tarddiad [1], although Seren herself made the Tower of Voices [2]. The city was made octagonal with the Tower of Voices at the centre so that the eight elf clans would have equal access to the tower and its wisdom. It was also built with high outer walls for protection against potential attackers [3].

The buildings of the city were built from crystal seeds brought from their old home and crystal singers sang the city into shape [4]. Seren gave special seeds to the clan leaders so that they could each build a tower of their own in their areas of the city [5].

The elves lived in peace with Seren until other gods came to Gielinor causing destruction as they all fought to rule the world. Seren fought back but when Guthix awoke and sent the gods away from Gielinor he asked that Seren do also so that Gielinor might no longer be influenced by the gods [6]. Unwilling to leave, Seren shattered herself into crystal fragments so that she could remain with her people [7]. Safe from the gods, the elves remained in the city, keeping themselves separate from the other races of Gielinor as Seren would have wanted.

But some of the elves didn’t want to remain isolated from the rest of the world. Clan Cadarn, led by Baxtorian, left the city but as they did so, another clan saw an opportunity to take control [8]. The Iorwerth clan went to war with the other clans, defeating them easily for they had no warriors. In order to prevent Iorwerth ruling the city a ritual was performed to unmake the city and Prifddinas as it was, was no more [9].

After this only the Iorwerth clan remained in the city, or rather the empty field behind the high city walls, though many attempts were made to get back inside. Mourners also regularly emerged from a hole near the east entrance, crossing Arandar to reach western Kandarin but the city was sealed to anyone else. An underground route leading to Prifddinas was discovered, but this had been blocked off, possibly when the city reverted to crystal seed form [10].

The city as it is seen in its current form did not come into being until the Sixth Age. The, then, Lord Iorwerth had found a way into the library that held the capability to regrow the city, but he was overthrown before he could do so [11]. The clan leaders – including the elf that would become the new lord of the Iorwerth clan – rebuilt the city in a new image, signifying a new start for the elves who could finally return home.

Location

A map showing the location of Prifddinas
Location of Prifddinas

Prifddinas is found in the region of Tirannwn and is located on the western side of the area, north of the Isafdar forest.

Access to the city can be gained in two ways:

  • The main entrance is via a ramp on the southern side. This requires you to navigate your way through the forests of Isafdar, starting near Lletya.
  • A secondary slope is found on the eastern side of the city which can only be reached from the end of the Arandar mountain pass.

Points of Interest

A map of Prifddinas highlighting the Tower of Voices, the Max Guild and the clan areas
Prifddinas

You can enter the city via one of the two orange circle guarded entrances.

The city itself is made up of 10 sections, 8 of which are for the elf clans. The other two sections are the Tower of Voices and the Max Guild.

  • dark green circle Tower of Voices
  • purple circle Max Guild
  • dark red circle Clan Iorwerth area
  • magenta circle Clan Trahaearn area
  • green circle Clan Cadarn area
  • yellow circle Clan Crwys area
  • cyan circle Clan Meilyr area
  • red circle Clan Hefin area
  • blue circle Clan Amlodd area
  • grey circle Clan Ithell area

On the east side of the city there are some Dungeon stairs down to the Prifddinas Undercity.

 

Tower of Voices

features of the tower of voices
Tower of Voices

At the centre of Prifddinas is the Tower of Voices which contains the Lodestone lodestone for the city. The ground floor of the tower is dominated by two booths for the Grand exchange grand exchange clerks and Bank bankers, providing access to the Grand Exchange and bank respectively.

There is also a Distractions diversions D&D to take part in, a Daily challenges challenge mistress (Heriau), Ge herbs someone to decant potions and a Loyalty rewards shop loyalty shop representative (Dilwyn).

To the north-east are several portals for access to: Transportation Daemonheim/sinkholes, Clans portal clan citadels and Minigame player-owned ports.

Also on the outer edge are a red circle permanent bonfire and a Farming patch crystal tree patch.

To the south-west is a Holiday event holiday portal which leads to the current holiday event (if one is active). Next to this stands Ianto who offers an item retrieval service and toy store that match Diango‘s.

On the first floor is a memoriam device. You can place various memoriam crystals that can be found around the city into this device in order to hear the stories the crystals hold. A fragment of the spirit of Seren can also be found on this floor. The first floor is accessed via the black circle stairs in the north-east corner of the tower.

Note that although it cannot be seen, the Voice of Seren emanates from the tower. The Voice of Seren blesses one or more of the clans every hour. Skilling activities within city areas belonging to the affected clan(s) will result in extra XP and, in some cases, extra rewards.

Max Guild

Main article: Max Guild

features of the max guild
Max Guild

To enter the Max Guild (located in the south-east of the city), you must have at least one skill at level 99 or be eligible to wear the quest point cape – either of these allows entry to the garden area. To enter the guild proper, you will need to be eligible to wear a max cape.

The guild’s garden is where dark blue circle Elen Anterth can be found. She is a skill master, like Max, and has all her levels at maximum. As with her counterpart Elen will sell the max cape to those who qualify. You can also find two Transportation skill portals in the garden, which can be attuned to various high-level training areas. There are also brown circle banners which can be unfurled when the requirements for them are met and a orange circle replica golden statue of Rhiannon.

On the ground floor of the guild building, you will find Daily challenges Challenge Mistress Heriau who can issue rewards for completing daily challenges. You will have access to the Grand exchange Grand Exchange and a Bank bank on this floor.

Up the stairs into the guild’s tower you will see a red circle permanent bonfire, a Transportation combat portal that can be attuned to various high-level combat areas and the cyan circle Throne of Fame that will only let those who can wear a completionist cape sit upon it.

Above the the stained glass window behind the throne, 8 crystals can be seen. Each crystal represents one of the elven clans. When the voice of Seren is active over a clan’s city area, the crystal representing that clan will glow.

 

Iorwerth Area

features of the iorwerth area
Iorwerth Area

The Iorwerth clan is associated with Slayer and melee skills and within their area you will find activities related to these skills. The whole area is filled with combat targets in the form of the level 122 guards and scouts.

If you want to find out more about the clan and the city, speak to yellow circle Lord Iorwerth or the blue circle clan herald.

In the north of the area you will find a Resting spot musician, the slayer master Slayer master Morvran and the entrance to his Distractions diversions weekly D&D, Rush of Blood. To receive a task from Morvan, you need to have at least level 85 Slayer and a combat level of at least 120. There is also a Mini obelisk mini Summoning obelisk located nearby.

The Iorwerth chapel located south of the clan herald houses an Altar altar for recharging Prayer points as well as Lord Iorwerth himself and the Iorwerth workers. The altar offers a hefty boost to your melee stats – Attack, Defence and Strength. Those with crystal keys, may want to note the location of the magenta circle crystal chest which can be opened with this key for greater rewards than the chest in Taverley.

 

Trahaearn Area

features of the trahaearn area
Features of the Trahaearn Area

The Trahaearn clan is associated with the Mining and Smithing skills and within their area you will find activities related to these skills.

If you want to find out more about the clan and the city, speak to yellow circle Lady Trahaearn or the blue circle clan herald.

In the northern half of the Trahaearn area, you will find four large boulders around which a variety of runite (north), adamantite (north), mithril (northwest), coal (west) and enhanced gem rocks (east) Mining site mining sites may be found.

In the southernmost building stands an Anvil anvil and a Furnace furnace. North of here is a Farming patch tree patch. The southern area also contains Trahaearn workers whom you can pickpocket.

To the west of the tree patch are the five paleblue circle Seren stones which can be mined for corrupted ore.

 

Cadarn Area

features of the cadarn area
Features of the Cadarn Area

The Cadarn clan is associated with the Magic and Ranged skills and within their area you will find activities related to these two skills.

If you want to find out more about the clan and the city, speak to yellow circle Lord Cadarn or the blue circle clan herald.

In the east of the area is a Resting spot musician, a small white circle flax field, a Loom loom and a Spinning wheelspinning wheel. You will also find pickpocketing targets in the shape of the Cadarn workers around this area. The entrance to the Max Guild can be found just south of here.

In the south-west of the area are combat targets in the form of the Cadarn rangers and magi.

North of them is the purple circleTears of Seren fountain that can recharge all types of dragonstone jewellery. Inside the building to the west of the fountain is a Staff shop battlestaff shop run by Haf and an green circle elven grimoire. The grimoire allows you to change between the standard and ancient spellbooks as well as between prayers and curses. It also serves as an altar (recharging Prayer points) and provides a boost to the player’s Defence, Magic and Ranged.

On the northern edge of the area are two Rare trees magic trees that you can chop for magic logs.

Crwys Area

features of the crwys area
Features of the Crwys Area

The Crwys clan is associated with the Farming and Woodcutting skills and within their area you will find activities related to these skills.

If you want to find out more about the clan and the city, speak to yellow circle Lord Crwys or the blue circle clan herald.

In the north-western section of the Crwys area you will find a Bank and two Farming patch Farming patches: one for bushes and one for herbs. There is also a Farming shop seed and sapling shop run by Coeden and overgrown with ivy which you can chop back.

To the east is a particularly large Transportation spirit tree who is able to send you to other spirit trees you have discovered around the world. Glouron stands next to the tree and will offer information on planting three spirit trees at once to those with level 89 Farming. North of the spirit tree is a Farming patch patch for growing an elder tree.

There are rare trees to cut in the Crwys area too. You will find two Rare trees yew trees in the northern section and two Rare trees magic trees in the southern section.

All around this area are Crwys workers that you can pickpocket.

Meilyr Area

features of the meilyr area
Features of the Meilyr Area

The Meilyr clan is associated with the Herblore and Dungeoneering skills and within their area you will find activities related to these skills.

If you want to find out more about the clan and the city, speak to yellow circle Lady Meilyr or the blue circle clan herald.

In the north-western corner of the Meilyr area you will find Captain Muggin and his gnome copter who can take you to The Grand Tree.

To the east you’ll find a greenhouse that houses Lady Meilyr and her Herbalist herb shop. To the west of her you’ll find a Farming patch fruit tree patch and to her south you’ll find the entrance to a Dungeon entrance resource dungeon. The dungeon entrance is guarded by Wythien who will not only grant you entrance for a price, but will offer rewards also.

The south-east corner of the area contains a Resting spot musician, a Water source water source, a Bank bank chest, and another Dungeon entrance resource dungeon entrance. You’ll also find several grey circleharmony pillars for you to grow moss on. The harmony pillar farmer will explain how these work.

All around this area are Meilyr workers that you can pickpocket.

 

Hefin Area

features of the hefin area
Features of the Hefin Area

The Hefin clan is associated with the Prayer and Agility skills and within their area you will find activities related to these skills.

If you want to find out more about the clan and the city, speak to yellow circle Lady Hefin or the blue circle clan herald.

In the northern end of the Hefin area you’ll find the Hefin Cathedral that houses an Altar altar for recharging Prayer points as well as a pink circle corrupted Seren stone that can be cleansed with cleansing crystals for Prayer XP. Cleansing crystals are sold by the Hefin monks within the cathedral.

In the south-west corner of the area you’ll find a Resting spot musician and a Bank bank chest. A light creature will allow you to claim rewards from the Prifddinas Agility Course, and the Talent scout will offer you the chance to take part in The Pit D&D.

In the south-east corner, Lady Hefin has an Agility training method that you may be interested in. Simply talk to her to begin your training and copy the moves that she performs.

All around this area are Hefin workers that you can pickpocket.

 

Amlodd Area

features of the amlodd area
Features of the Amlodd Area

The Amlodd clan is associated with the Summoning and Divination skills and within their area you will find activities related to these skills.

If you want to find out more about the clan and the city, speak to yellow circle Lord Amlodd or the blue circle clan herald.

In the western corner you’ll find a Summoning obelisk Summoning obelisk, and a Transportation fairy ring. You’ll also find the impling collector peach circle Daffyd who will give you a list of implings to catch and will take them off your hands in exchange for Hunter XP.

The central section contains the clan herald and a Bank bank chest.

The eastern section is overrun with shadows that have been lured to Gielinor by the Amlodd elves. They have opened rifts around the area to draw the shadows in so that the elves can slay them and cleanse their cores. You too can vanquish these Slayer creatures and cleanse their cores by offering them to the dark red circle light rift for Divination XP. Converting cores requires a different Divination level depending on the core – cores from truthful shadows need level 71, cores from blissful shadows need level 81 and cores from manifest shadows need level 91.

All around this area are Amlodd workers that you can pickpocket.

Ithell Area

features of the ithell area
Features of the Ithell Area

The Ithell clan is associated with the Crafting and Construction skills and within their area you will find activities related to these skills.

If you want to find out more about the clan and the city, speak to yellow circle Lady Ithell or the blue circle clan herald.

In the north-west section you’ll find a dark green circle robust glassmaking machine for making crystal flasks, and two Mining site mining sites; one of which is a stretch of crystal-flecked sandstone, and the other is formed of several veins of soft clay. You’ll also find a Pottery wheel pottery oven, a Cooking range cooking range, a Tannery tanner, and a Water source water source here.

In the south-west section you’ll find several dark purple circle harps which will provide you with harmonic dust when played, and you’ll also find a Sandpit sand pit.

The central section contains the clan herald and a Bank bank chest.

In the south-east corner you’ll find an Estate agent estate agent, a Poh portal portal to your player-owned house, and a Sawmill sawmill operator.

In the north-east you’ll find the violet circlecrystal singer Eluned who will be able to convert crystal seeds into their weapon/tool/armour form. You’ll also find a singing bowl in front of her.

All around this area are Ithell workers that you can pickpocket.

Inhabitants

Arianwyn (Lord Cadarn)Lord Crwys
arianwyn
Previously Arianwyn led the elves of Lletya who had rebelled against the then Lord Iorwerth’s rule on the city. When the lord was defeated Arianwyn took his place as the leader of the Cadarn elf clan
lord Crwys
Lord Crwys is the leader of the Crwys elf clan. For many years he held the form of a tree before he was awoken to help rebuild the city.
Arianwyn can be found in the Cadarn section of Prifddinas, east of the Tears of Seren.Lord Crwys can be found in the Crwys section of Prifddinas, north of the farming shop.
Iestin Edern (Lord Iorwerth)Lady Trahaearn
iestin edern
Iestin was a researcher under the previous Lord of the Iorwerth clan. He helped to unlock the Grand library located under the city of Prifddinas. He now leads the Iorwerth clan after his predecessor met his end.
lady trahaearn
Lady Trahaearn is very old, so old that her body is failing her and she must wear an exoskeleton to keep her mobile. Before the city was rebuilt, she slept within a hidden cave just off of the cavern containing the Well of Voyage. She is the leader of the Trahaearn clan.
Iestin Edern can be found in the Iorwerth section of Prifddinas, near the altar.Lady Trahaearn can be found in the Trahaearn section of Prifddinas, near the Seren stones.
Lady HefinLord Amlodd
lady hefin
After the former incarnation of Prifddinas was destroyed, the leader of the Hefin clan hid herself away as a hermit on the western shore of the Poison Wastes. Lady Hefin remained there until she was called to help rebuild the city.
lord amlodd
Lord Amlodd exiled himself in to the Spirit Plane after the former Lord Iorwerth took over leadership of the elf clans. He remained in exile until Iorwerth was overthrown when he returned the city and helped to rebuild it as leader of the Amlodd clan.
Lady Hefin can be found in the Hefin section of Prifddinas, near the statue of Seren.Lord Amlodd can be found in the Amlodd section of Prifddinas, near the Summoning obelisk.
Lady MeilyrLady Ithell
lady meilyr
When her clan was exiled, Lady Meilyr hide herself away in a section of Daemonheim where she studied the local herbs and potions. She is the leader of the Meilyr clan.
lady ithell
Before discovering that she was leader of the Ithell clan, Lady Ithell was known as Kelyn and lived in the elven village of Lletya. When she discovered her calling as leader of her clan, she helped to sing Prifddinas back from its destroyed state into the magnificent city that
exists today.
Lady Meilyr can be found in the Meilyr section of Prifddinas, in the greenhouse.Lady Ithell can be found in the Ithell section of Prifddinas, near the sawmill.

Elven Adversaries

Iorwerth scout ( Level 122 | Weak to ) Iorwerth guard ( Level 122 | Weak to )
Scouts are found in the Iorwerth area.
Guards are found in the Iorwerth area.
Cadarn ranger ( Level 122 | Weak to ) Cadarn magus ( Level 122 | Weak to )
Rangers are found in the Cadarn area.
Magi are found in the Cadarn area.

Trivia

  • A series of design documents released in May-June 2014 gave an insight into the city’s development.
  • Prifddinas was chosen for development over the Inventor skill in a Player Power poll in January 2014.
  • Various titles can be earned within the city, related to the elves, their clans, and more.

References

1 NPC: Cadarn herald – “The great city of Prifddinas was originally built many centuries ago by the original settlers, who travelled here with Seren.”

2 Literature: Prifddinas’ history – “Seren proceeded to show them all to a clearing in the forest, where she had already created ‘The Tower of Voices’, a place for all Elven kind to congregate and the future home of ‘The Assembly of Elders’.”

3 Literature: Prifddinas’ history – “It was decided that the city should be set out in an octagon with eight walls and eight towers. Each of the eight clans would have its own segment of the city. Each segment would be edged on one side by a city wall with its opposing corner at the city center, where ‘The Tower of Voices’ is located. This would give each of the clans equal access to hear the words of Seren and equal responsibility for the city’s protection in the case of a siege.”

4 NPC: Cadarn herald – “We brought the original materials from our world Tarddiad, as a reminder of the world left behind. But they had Seren beside them, and so the elves prospered. Crystal singers weaved the inert crystal seeds into the beautiful structures that you see today.”

5 Literature: Prifddinas’ history – “Seren then provided one special seed for every clan, telling them that each seed should be taken to the center of each clan’s segment of the city. Once there, it should be planted where it will develop to form a tower.”

6 NPC: Cadarn herald – “They cut across Gielinor like a forest fire, destroying everything in their path. To save her people, Seren stood against them, though I’m sure she knew what it would cost her. Guthix awoke, disturbed from his slumber by the war raging above and he cast the gods out of the world. Because she had fought them, he demanded Seren leave with the gods.”

7 NPC: Cadarn herald – “She shattered herself and distributed her crystalline essence across the world, knowing that the elves would seek her out and keep her close.”

8 NPC: Cadarn herald – “Led by Baxtorian, they left for pastures new. But with Clan Cadarn gone, we were left defenceless from the evil that had grown within our own city.”

9 NPC: Cadarn herald – “To protect Prifddinas, they performed the Ritual of Reversion and the city began to unmake itself.”

10 Quest: Within the Light

11 Quest: Plague’s End

Development Team

Batch 1
Content Team
Developer: James C, Stuart W, Stephen R
Designer: Dave O
Graphics Team
Animation: Hing C
Characters: Zoltan H, Damian C
Environments: Joe R, Alex R
Quality Assurance Team
Core Testers: (Project Lead: Stacey N)
Andrew Y, Sarah J, Damian F
Release Testers: Lesleyann W, Kristina S, Mantas J
Audio Team
Audio: Ian T, Adam B, Abbie D
Composers: James Hannigan
Batch 2
Content Team
Developer: Stuart W, Stephen R, Daniel R, Ian H
Designer: Dave O
Graphics Team
Animation: Hing C
Characters: Damian C
Environments: Joe R, Alex R
Quality Assurance Team
Core Testers: (Project Lead: Stacey N)
Andrew Y, Sarah J,
Release Testers: Lesleyann W, Mantas J,
Audio Team
Audio: Adam B, Abbie D