There’s a new version of the 40k map up. This version includes changes to the interface, and a few more locations. The total number of markers is now at over 6700. I’d been working on these changes after my last update but stopped about 7 months ago. I’d just started a new job and I […]

I’ve just uploaded a new version of the 40k map with around 800 more locations, taking the total to over 6500. Settings Control I’ve changed the way the settings control looks both in terms of the expanded view and the icon. The icon is now a cog (which is more reflective of a settings menu). […]

I’ve just published a small change to the Warhammer map project. Performance These changes should hopefully improve its performance slightly. It’s still not quick by any means, but I’ve sped it up a small amount. Changes I’ve made in this regard are to load the various features of the map in small chunks, and not […]

I’ve updated my Warhammer 40k map to finally fulfil the purpose I created it for: to display a timeline of events that occurred during and lead to the Horus Heresy. The map can still be used to see all the planets and regions within the galaxy at the time, but now it has a timeline […]

In 2016 I was reading the latest book in the Horus Heresy series, struggling to work out where each group was in the galaxy. From this I had an idea to create a map that would show the passage of time and the movements of these groups. Read on to find out how this project developed.

I’ve just published two small changes to my interactive map project. The changes came from an email I received from a Christopher Wadey who had come across my map while researching for his own project. Search Christopher’s first suggestion, or rather question to see if it was possible, was a search feature. I hadn’t thought […]

A large amount of time has passed since my last update, but I have an update to my interactive Warhammer 40K Map. I worked on the project for several months after my last blog entry, but I began to become disheartened with the sheer amount of data entry I had been doing. I hadn’t really […]

For the past two weeks or so I’ve been working on a new version of my interactive Warhammer 40,000 map. I wanted to improve the performance of the map, as well as add more features to it so that it could fit my original idea of showing the progress of the Horus Heresy. My original […]