Tag: JavaScript

Small Map Update

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I’ve just published two small changes to my interactive map project. The changes came from an email I received from a Christopher Wadey who had come across my map while researching for his own project. Search Christopher’s first suggestion, or rather question to see if it was possible, was a search feature. I hadn’t thought […]

Warhammer 40K Map Update

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A large amount of time has passed since my last update, but I have an updated to my interactive Warhammer 40K Map. I worked on the project for several months after my last blog entry, but I began to become disheartened with the sheer amount of data entry I had been doing. I hadn’t really […]

Warhammer 40K Map Progress

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It’s been a while since I posted any progress with my interactive map. I’ve been adjusting it every now and again since my last post in February last year but those changes were mostly to planet locations, adding in new areas etc. I hadn’t made any particular progress in the appearance of the map other […]

Warhammer 40,000 Map using Leaflet

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For the past two weeks or so I’ve been working on a new version of my interactive Warhammer 40,000 map. I wanted to improve the performance of the map, as well as add more features to it so that it could fit my original idea of showing the progress of the Horus Heresy. My original […]

Well, I have no idea what I was doing half of the time, but I have a working prototype of an interactive map. Now, a map where you see all the areas and planets wasn’t the end goal for this project, but it does serve as a good base to build upon. I did end […]

Interactive Map Project – Experiments

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So I started Googling for interactive maps and how to code them today. I think within about 4 links I’d found a fiddle that gives me the starting blocks for making the map and have it so you can drag and move around. https://jsfiddle.net/mekwall/zd5TJ/embed/ I immediately made a JSFiddle account so I could fiddle with […]

Interactive Map Project – Idea

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In one of my frequent failing to sleep moments the other night, I revisited an idea I’d had a while ago about making an interactive map to show the progress of historical events. I came up with the idea having read the latest Horus Heresy novel and realising that it was just so complex I […]