A large amount of time has passed since my last update, but I have an update to my interactive Warhammer 40K Map. I worked on the project for several months after my last blog entry, but I began to become disheartened with the sheer amount of data entry I had been doing. I hadn’t really […]

After a long period with little change, over this past week I’ve made much more progress on the design and functionality of my map. As always, when I compare my work to a previous version it never looks like I’ve done much, but I really feel like the map is starting to come together as […]

Well, I have no idea what I was doing half of the time, but I have a working prototype of an interactive map. Now, a map where you see all the areas and planets wasn’t the end goal for this project, but it does serve as a good base to build upon. I did end […]

So, from last week I’ve managed to do naff all coding other than minor tweaks to what I already have. I’ve not been idle on the project, however. I’ve been making a list of all the planets, areas and features that I can and positioning them on an image. I’ve then been getting the coordinates […]

So I started Googling for interactive maps and how to code them today. I think within about 4 links I’d found a fiddle that gives me the starting blocks for making the map and have it so you can drag and move around. https://jsfiddle.net/mekwall/zd5TJ/embed/ I immediately made a JSFiddle account so I could fiddle with […]